Zhao,Tongyu;Jing,Xuanying
Vol. 2, Issue 1, Pages: 5-10(2025)
Doi:https://doi.org/10.62639/sspjinss01.20250201
ISSN:3006-0729
EISSN:3006-4287
75
Downloads:0
In recent years, China's representative domestic digital games, with its excellent quality and innovative content, have become the first echelon in the field of global open world role-playing games, and have been greatly welcomed at home and abroad. This article aims to explore how to efficiently and specifically implement cross-media narrative construction in cyberspace through the study of the domestic game "Genshin Impact," providing indirect experience that is convenient for reference in the cultural and creative industry.
KeywordCross-media storytelling;"Genshin Impact";Domestic digital games;Cyberspace